In Formidable Farm, you do your best to meet the villagers' demand for agricultural products. At the start of the market day, you determine how many transactions you need to complete before the end of the day. Initially, you do not yet know the details of the villagers' requests and can only handle transactions one by one. The villagers follow simple rules for all their wishes: if you provide them with the requested agricultural products, you receive a reward. If a customer wants tomatoes, he gives you two sacks of wheat. If you deliver the sheep he desires, he exchanges your surplus cucumbers for pigs. In exchange for two cucumbers and a sack of wheat, you immediately receive the details of three other wishes. If you have trouble with delivery, you can perform extra trade transactions in the market to obtain the necessary rewards. You can also use any of your completed trade cards to pay for benefits. If you are the first to fulfill the villagers' wishes, you win Formidable Farm and enjoy an early end to the workday.